Felis

Partly Magical - (Generic Species)



If you have any questions, do not be shy and feel free to inquire on discord!

 

Lore

Bratcats x Prettykitties

A cat-like race that tends to live in rather tightly knit groups. These groups often grow so tight that they frequently butt heads with other groups, in a struggle of strength to prove who is superior. Felis are able to shift into cats, but regardless of which form they are in, they are fast, efficient and quiet. It has become quite popular for Felis to categorize into either the PrettyKitty or BratCat faction.

Pretty kitties generally prefer to avoid conflict and stick to safer parts of town, or like to find protection from a group or partner. The rowdy cats tend to form gangs that they are very protective of, and are commonly carrying out their conflicts openly, seeking trouble.

They seem to be so busy with their internal struggles that contact with their once-prey, the Lovabuns, is minimal at best. This also caused their population to be vastly outnumbered by the bunnies, as most felis reside in so called "cat cities", of which not many remain intact. 

 

 

Features

In their human form, Felis commonly have:

  • 1 tail, either short fur or lucious long fur (subtype dependant)
  • cat ears
  • cat paws (3 or 4 toes, most Felis have lost a toe during evolution for some strange reason).
  • human skin tones or grey tones
  • markings on their body if you want, depending on subtype. Any color. If very elaborate they must be tattoos.
  • short smooth fur around their lower legs
  • human eyes with a white sclera
    • colored sclera possible as a tattoo

In their cat form, felis commonly have:

  • the body type/anatomy of the cat they are based on
  • no hair/hairstyles
  • roughly the same colors as their humanoid form
 

Subtypes

Catus

Catus (Felis subtype)

Masterlist Examples

Catus or general house cat group. They are small, but lithe and clever. Color and pattern wise, anything goes for them, as they evolved to be very varied in genetics.

 

Felinae

Felinae (Felis subtype)

Masterlist Examples

Felinae encompass the medium sized cats. Notable amongs them are: Cheetahs, Lynx, Caracals, Pumas and Wild Cats. They come in any colors, however:

  • Cheetahs always have their recognizable pattern
  • Lynx/Caracals always have tufts of fur on their ears
Panthera

Panthera (Felis subtype)

Masterlist Examples

The big three Panthera families are the 🐅 Tigers (Subbranch: White Tigers), 🦁 Lions (Subbranch: Ash Lions, Onyx Lions), 🐆 Leopards & Jaguars (Subbranch: Black Panthers, Snow Leopards). These groups generally tend to be viewed as the strongest among the Felis. Color wise, anything goes for each of them, however:

  • Tigers always have stripes
  • Lions always have manes/lion tails
  • leopards/jaguars have spots unless they are black panthers

Traits

Hairless

Hairless (Uncommon) Masterlist Examples

Category: Misc
Species: Felis
Granted By: Sphynx Statue

Some cats lack hair, but are nonetheless beautiful.

Fluffy

Fluffy (Rare) Masterlist Examples

Category: Seasonal
Species: Any
Granted By: Potion of Floof

Season: Winter

Individuals that inhabit cold climates may grow thicker and longer fur to keep warm. This fur may grow in areas that a species usually does not grow fur in, or just heavily amplify existing fur. 

Material traits turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc).

NOTE: If a species naturally has some longer tufts of fur in an area, such as near the hooves of faun or equos, the fluffy trait is not needed.

Floral

Floral (Rare) Masterlist Examples

Category: Seasonal
Species: Any
Granted By: Soul Bloom

Season: Spring

Plant like growths on their bodies and a very in depth relationship with nature, these beings are quite the sight. This can range from sprouting flowers to having whole limbs made off of wood or plant matter. These parts may be disconnected or partly floating thanks to magical spells. There may also be floating flowers or petals around them.

Material traits turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc).

On Fire

On Fire (Rare) Masterlist Examples

Category: Seasonal
Species: Any
Granted By: Lava Pepper
Season: Summer

Fire/Lava like flames being summoned around their body. Better be cautious around these folks! This can range from candle like flames around them to entire limbs cloaked in flame. These parts may be disconnected or partly floating wisps of fire. Smoke is not covered by this trait, only flames. These Flames may glow like real fire.
 
Material traits turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc). 
Thunderstruck

Thunderstruck (Rare) Masterlist Examples

Category: Seasonal
Species: Any
Granted By: TBE
Season: Summer

Sparks/Lightning around the individual. Shocking!  It only gathers around the body / can be discharged from the body.
 
An Aura Trait only affects the characters surroundings, and cannot turn a limb into a different material!
Smoke Cloaked

Smoke Cloaked (Rare) Masterlist Examples

Category: Seasonal
Species: Any
Granted By: TBE
Season: Winter

Smoke, gas or mist gathering around the individual. These individuals often wear a mask that filter the potentially harmful bits of their smoke. The smoke can be cloud-like or wispy in form and may be semi-translucent.
 
An Aura Trait only affects the characters surroundings, and cannot turn a limb into a different material!
Melting

Melting (Rare) Masterlist Examples

Category: Seasonal
Species: Any
Granted By: Enchanted Candle

Season: Summer

The heat caused some of the features of these individuals to melt, or to turn into a type of wax or goo. Affected features may be deformed/have a pattern. It can affect parts such as horns & the body itself. This trait is not painful to the affected.

Material traits turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc).

Mechanical

Mechanical (Rare) Masterlist Examples

Category: Seasonal
Species: Any
Granted By: Mechanical Limb

Season: Autumn

Mechanical limbs and addons of all kinds, for those who are more prone to science than magic. These parts may be disconnected or partly floating thanks to technology. The features of each species must be retained. 

Material traits turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc).

NOTE: You don't need this trait to create prosthetics for your character. Mechanical only refers to highly sought after and technologically advanced robotic limbs that integrate with the body in a way that there is no notable difference between it and a regular limb, think fullmetal alchemist!

 

Zombiefied

Zombiefied (Rare) Masterlist Examples

Category: Seasonal
Species: Any
Granted By: Potion of Eternity
Season: Autumn

These individuals look like death incarnate. From their scarred, tinted skin to raw chunks of flesh, or with visible bones... Do you want you want your character to look like the walking dead? The individual
cannot be a full on skeleton, rather, their flesh should be affected and some limbs may be replaced with bones! Other forms of decay may present depending on where the character lives: For aquatic beings, barnacles or dead coral (muted in color) may stick to them. For those on land, critters may wander around the decayed parts.
 
Material traits turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc).
Spectral

Spectral (Rare) Masterlist Examples

Category: Seasonal
Species: Any
Granted By: Ominous Chest

Season: Autumn

Some parts of these creatures seem to be dissolving into a spectral mass. The body part must visibly turn into spectral matter/fizzle out. These parts may be disconnected or partly floating. Spectral whisps may also float around the character. 

Material traits turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc). 

Translucent

Translucent (Rare) Masterlist Examples

Category: Seasonal
Species: Any
Granted By: Potion of Clarity

Season: Autumn

Part of these individuals body have mysteriously turned translucent. This allows for any sort of  translucent limbs, which may have visible bones or simply appear empty. Gore/Organs are not allowed!

Material traits turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc).

Crystallized

Crystallized (Rare) Masterlist Examples

Category: Seasonal
Species: Any
Granted By: Cool Pepper

Season: Winter

It's not quite clear how, but some individuals have developed crystallized features. This may affect horns/hooves/claws, or a whole limb. These parts may be disconnected or partly floating thanks to magical spells. It may also cause an icy / snowflake aura around the character, or floating crystals.

Material traits turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc). 

Plushified

Plushified (Rare) Masterlist Examples

Category: Seasonal
Species: Any
Granted By: Plush Patches

Season: Winter

Parts of these beings have turned into plush. How curious. This allows for the addition of plush patches, stitches or plush limbs made of fabric to a character. 

Material traits turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc).

Bioluminiscent

Bioluminiscent (Rare) Masterlist Examples

Category: Seasonal
Species: Any
Granted By: Glow Paint

Season: Spring

It's not quite clear how, but some individuals have developed glowing, bioluminicent body parts. This may affect horns/hooves/claws, markings or scales as well.

An Aura Trait only affects the characters surroundings, and cannot turn a limb into a different material!

NOTE: This trait is not needed for species that naturally glow such as Arma Caeli. You may add glow to things that naturally glow without needing this trait.

Earthen

Earthen (Rare) Masterlist Examples

Category: Seasonal
Species: Any
Granted By: The Shatterer

Season: Spring

These creatures have body parts made out of stone, clay or earth. These parts may be disconnected or partly floating thanks to magical spells. It can also simply cause floating stones or pieces around the character. 

Material traits turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc). 

Watery

Watery (Rare) Masterlist Examples

Category: Seasonal
Species: Any
Granted By: TBE

Season: Summer

Water magic seems to affect bits of these characters body, turning them liquid. These parts may be disconnected or partly floating ripples of water. There may also be bubbles floating around the character.

Material traits turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc). 

Sparkling

Sparkling (Rare) Masterlist Examples

Category: Seasonal
Species: Any
Granted By: Pearl Powder

Season: Spring

These individuals shine so bright that they emanate sparkles or stars that surround them like an aura. The sparkles can be any shape or color.

An Aura Trait only affects the characters surroundings, and cannot turn a limb into a different material!

NOTE: You are free to add sparkle/shine to any artwork as a stylistical feature, this only concerns a very extreme sparkle effect that would be noticable in their world, and has taken on an almsot tangible form (similar to snowflakes floating).


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