Rather than just one world, Realms Away takes place in a collection of different realms! While all of them can and do exist on their own, and hopping between realms is not a common occurence, there is one big secret that connects them all: The Reflection!
The Reflection
The Reflection exists since before the realms themselves. It is most often defined as another dimension, visible to few, and accessible to even fewer. It seems to connect different realms, yet this is not common knowledge - and most live oblivious to this fact. Some have perhaps felt some disturbances or seen strange events unfold, but without making the connection.
Rifts are a phenomenon some have witnessed, and may occur in any realm, cuts into reality and portals into the reflection. Through them, unsuspecting victims have been pulled into other worlds - or even got stuck in the reflection, facing a horrifying fate. Within the reflection, and without proper protection, a being may take on different forms, sometimes warping to a point of being unrecognizeable. As such it is not recommended to jump into any opening rifts one may come across without preparation. Thus, most adventurers prepare thoroughly before ever getting close to a these portals.
Aside naturally occurring rifts, there are those who have the ability to jump between the realms at will, being capable of opening small rifts themselves. However, the ability to create rifts seems to be bound to certain mysterious artefact powers held by companions. Those rare few who bond with such a special companion and attain an alter transformation are rare, but they exist. The alter grants protection to the reflection's effects, but it will need a lot of practice and patience to master all of its powers.
Stay tuned for more reflection based adventures in future!
Magic
Generally, different realms have different magical potential. The higher the potential, the more likely it is for rifts between realms to form, and also for creatures in that world to force them open. Highly magical realms are the most likely to encounter rifts. In partly magical realms, this occurence will be rare. In non-magical worlds, rifts can only be formed by outside intereference from a magical realm, so they are very unlikely to occur. Still, caution should be exercised at all times! Magic on this site describes the fantastical sort of magic, a force that some beings can use naturally or via conductors for many different applications. Other abilities such as shapeshifting or super strength, as seen in some species, is not usually considered magic.
Highly Magical Realms
These realms brim with magic, even if it may be called differently in each of them. There are magicians, or beings that inherently are capable of magical feats. The concept of magic is well known, and although those who cannot wield it exist, they are exceptionally rare. These species are naturally more resistant to the influence of the reflection than those with lower magical capabilities, because magic is inherent and instinctual to them.
Partly Magical realms
These realms know that magic exist but they have chosen to follow technology over it for the most part. Some individuals practice magicks, others do not and want no part of it. These species are not natural magic wielders per se. They may learn how to use magic, eg. calling upon elements through a conductor (wands, companions, etc), but this magic is practiced rather than instinctual. Due to being able to utilize magic while not inherently magical, they are most prone to change within the reflection or by outside means.
Non Magical Realms
Magic is not really a thing here. Life is more down to earth, conflicts are resolved with weapons or hands. There may be individuals who practice something close to magic, such as witches and their potions or herbkeeping, but it is not the fantastical type of magic known from fantasy novels. Because these people are not very conducive for magic and the influence of the reflection, their prime matter is less likely to be altered, but more likely than those of highly magical realms. However, it is possible for individuals here to find companions or items hailing from the reflection, and to channel something akin to magic by using their stored up magical power.