Demon
Highly Magical - (Generic Species)
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Lore
Welcome to the Underworld
Demons reside in the underworld. They can walk the surface depending on their powers- some must be summoned, while others can force their way to the surface. They see themselves as the counterparts to the Angelus, who they believe are no better than them - using humans and other creatures for their good. The only real difference is how they go about it. Demons have existed since ancient times, as such, those with the form of their first appearance are called Ancients. With time, different bloodlines began appearing, specializing in one area in particular, but still largely sharing demonic traits.
Ancient
The original form of demons from back when they first emerged. They take a more classic look with horns, long tails and often leathery wings. They reside anywhere.
Baphomet
Over time, some demons claws developed into hooves, their tails into manes, and an affinity for feathery wings sprouted. These demons tend to have an extraordinary sense of justice and balance, often (but not always), choosing against partaking in more primal demonic needs and rituals. As such, they often end up in high ranks and positions of power, but also more closely aligned with demon law, thus less likely to mess with the overworld. They moustly reside in western and northern areas, where it gets colder.
Magic and Hellfire
All demons are inherently magical beings, but not all of them can summon hellfire. Still, their potency is much better than humans, allowing them to reach the overworld without needing to be summoned.
Features
All demons share these traits, regardless of subtype:
- pointed ears
- at least one horn
- non human feet
- eyes of any color, including colored sclera
Subtypes
Demon come in different subtypes. Click through the tabs below to learn more about them!Ancient ( Demon Subtype)
Common design points:
- Human skin tones or more muted reds/blues/greys/greens (no neon, no highly saturated colors!)
- optional bat like wings at their back (additional wings can be placed anywhere but need the archdemon trait!), wings can be any color including white
- 1-2 whip like demon tail with a shaped tip (can be any shape except feathers/fur)
- any sort of horns
- elf like ears
- may have spikes on their body
- clawed feet with 2-4 claws
Baphomet ( Demon Subtype)
Common design points:
- Human skin tones or more muted reds/blues/greys/greens (no neon, no highly saturated colors!)
- one set of bat like wings or feathered wings at their back (additional wings can be placed anywhere but need the archdemon trait!), wings can be any color including white
- horse or goat like tail
- any sort of horns
- elf like ears
- may have spikes on their body
- hooved feet
Traits
These traits can be on top of any base MYO to create even more fun designs! Traits may be locked to a species, a subtype or they may work on any character.Floral (Rare) Masterlist Examples
Plant like growths on their bodies and a very in depth relationship with nature, these beings are quite the sight. This can range from sprouting flowers to having whole limbs made off of wood or plant matter. These parts may be disconnected or partly floating thanks to magical spells. There may also be floating flowers or petals around them.
NOTE: This trait can turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc).
On Fire (Rare) Masterlist Examples
Thunderstruck (Rare) Masterlist Examples
Smoke Cloaked (Rare) Masterlist Examples
Goopy (Rare) Masterlist Examples
Some of the features of these individuals began to melt, or to turn into a type of wax or goo. Affected features may be deformed/have a pattern. It can affect parts such as horns & the body itself. This trait is not painful to the affected.
NOTE: This trait can turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc).
Mechanical (Rare) Masterlist Examples
Mechanical limbs and addons or decorations of all kinds, crafted and built by professionals for those who are more prone to science than magic. These can be made from any type of metal, with functioning joints. They cannot be translucent. These parts may also be disconnected or partly floating thanks to technology. The features of each species must be retained.
NOTE: This trait can turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc).
IMPORTANT: You don't need this trait to create prosthetics for your character. Mechanical only refers to highly sought after and technologically advanced robotic limbs that integrate with the body in a way that there is no notable difference between it and a regular limb, think fullmetal alchemist!
Zombiefied (Rare) Masterlist Examples
Spectral (Rare) Masterlist Examples
Some parts of these creatures seem to be dissolving into a ghostly, spectral mass. The body part must visibly turn into spectral matter/fizzle out. These parts may be disconnected or partly floating. Spectral whisps may also float around the character.
NOTE: This trait can turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc).
Translucent (Rare) Masterlist Examples
Part of these individuals body have mysteriously turned translucent. This allows for any sort of translucent limbs, which may have visible bones or simply appear empty. Gore/Organs are not allowed!
NOTE: This trait can turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc).
Crystallized (Rare) Masterlist Examples
It's not quite clear how, but some individuals have developed crystallized features. This may affect horns/hooves/claws, or a whole limb. These parts may be disconnected or partly floating thanks to magical spells. It may also cause an icy / snowflake aura (as those are ice crystals) around the character, or just floating earthen crystals.
NOTE: This trait can turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc).
Plushified (Rare) Masterlist Examples
Parts of these beings have turned into plush. How curious. This allows for the addition of plush patches, stitches or plush limbs made of fabric to a character. It also allows for yarn in place of strands of hair!
NOTE: This trait can turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc).
Bioluminiscent (Rare) Masterlist Examples
It's not quite clear how, but some individuals have developed glowing, bioluminicent body parts or markings. This may affect horns/hooves/claws, markings or scales.
NOTE: This trait only cannot fully replace a limb with different glowing material.
IMPORTANT: This trait is not needed for species that naturally glow such as Arma Caeli. You may add glow to things that naturally glow without needing this trait.
Earthen (Rare) Masterlist Examples
These creatures have body parts made out of stone, clay or earth. These parts may be disconnected or partly floating thanks to magical spells. It can also simply cause floating stones or pieces around the character.
NOTE: This trait can turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc).
Watery (Rare) Masterlist Examples
Water magic seems to affect bits of these characters body, turning them liquid. These parts may be disconnected or partly floating ripples of water. There may also be bubbles floating around the character.
NOTE: This trait can turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc).
Coral Growth (Rare) Masterlist Examples
Some beings have, wether on purpose or just because it happened, colorful coral growing on them!
NOTE: This trait allows coral to grow on the body of a character, but does not turn whole limbs into coral.
Sparkling (Rare) Masterlist Examples
These individuals shine so bright that they emanate sparkles or stars that surround them like an aura. The sparkles can be any shape or color.
NOTE: This trait only affects the characters surroundings, and cannot turn a limb into a different material!
IMPORTANT: You are free to add sparkle/shine to any artwork as a stylistical feature, this only concerns a very extreme sparkle effect that would be noticable in their world, and has taken on an almsot tangible form (similar to snowflakes floating).
Fungal (Rare) Masterlist Examples
Mushrooms have formed on the body of these creatures, either turning their limb into mushroom like material or sprouting mushrooms. This can cover any type of mushroom, and you may also add a bit of wood if they are reliant on growing on such.
NOTE: This trait can turn a characters existing limbs, or part of one, into a different material. This should never affect more than 50% of the characters main body (the main body consisting of head, torso, arms and legs). Limbs should roughly keep their original shape (wings must still be recognizable as wings, tails as tails, etc).
Dollicate (Rare) Masterlist Examples
Edible (Rare) Masterlist Examples
Cloudy (Rare) Masterlist Examples
Divine Halo (Rare) Masterlist Examples
Some divine beings can manifest a visible halo, floating behind or above their heads - and it is a sight to behold. This halo can be manifested at will.
IMPORTANT: Arma Caeli's halo of vis is not considered a divine halo, it is part of their being.
Feathered Wings (Rare) Masterlist Examples
Fae Wings (Rare) Masterlist Examples
Tentacular (Rare) Masterlist Examples
Leathery Wings (Rare) Masterlist Examples
Aquatic (Rare) Masterlist Examples
Gravitational (Rare) Masterlist Examples
Transformations
Some species are capable of transforming and shifting between different forms.Human Disguise Masterlist Examples
Demons are masters of illusion, and some of them are capable of disguising as humans, neatly blending in with them. Some use this to be left alone and travel undetected, others abuse it for more...questionable needs.
Get your own Demon!
These items will allow you to create your own Demon.Ancient Tome
Category: MYO
Uses: Demon MYO
Be careful when dabbling with dark magics, you might accidentally summon a demon!
This item, upon usage, will grant you a Ancient Demon MYO slot with all common traits!
Find this item:
Forbidding Tome
Category: MYO
Uses: Demon MYO
If you plan to summon a very special demon, this might be the tome for you. Otherwise, don't even think of touching it!
This item, upon usage, will grant you a Evolved Demon MYO slot with all common traits! This includes Baphomet.