The reflection is a fragile place where many mysterious phenomenas occur. One such occurence is that of glitches, which was first discovered and popularized by the earlier Lovabun Adventurers. When entering the reflection or coming into contact with its magic, sometimes, a trait may glitch into a different one, altering their appearance permanently. While first treated as an accident, Lovabuns have since made it feasible to do in a controlled manner - all you need is a glitch, which can be created from reflection slivers...
Glitches?!
Glitches allow you to roll MYOs with new traits for their respective species by adding on MYO items of the same rarity. This is valid for all traits, even seasonal ones, so you can use this to re-roll a seasonal trait you don't like into a random different one!
Getting Glitch items
For creating a glitch, you will need glitch items! Here's all of them and how to obtain them:
- Any species MYO - obtained regularly from shops/events.
- Any trait Item - obtained regularly from shops/events/dailies.
- Reflection Sliver (ingredient) - events or by completing the repeatable "Reflection Rush" prompt.
- Glitch item - Crafted using 2 reflection slivers, or via events. The recipe to craft it is unlocked via the one-time "Glitch me if you Can" prompt.
How to glitch traits
You can use glitches to get use out of trait items you no longer need, by letting them roll onto a different trait of the same rarity - depending on the main species you pick! How does this work? Let's look at examples!
Glitching for species traits
Let's say you have a Vulpel Beastling MYO slot and want the uncommon exceptional tails trait. But you don't have it! Instead, you own a vial of weak blood, which is an uncommon Vesperus trait item. You can use glitches to get a random uncommon trait for the Vulpel instead, by using the vial of weak blood!
- First, you will need the glitch page which can be found under your username -> characters and then glitches!
- Choose the species Item. It will be the species of your Glitch MYO slot. As per example above, this will be your Vulpel Beastling MYO.
- The subtype of the species is random, unless the MYO slot itself has only one set. This is due to the roller needing to know the subtype in order to assign traits correctly.
- Add trait items you wish to use for the glitch. In the example above, this is your vial of weak blood!
- Add the glitch item.
- Create the Glitch MYO!
- The resulting MYO slot has a species and will have one trait per added item from step 3. The resulting trait will always match the species from 1, and will be of the same rarity as the trait items you input in step 2. In this example, the Vulpel Beastling will have the exceptional tails trait, because it is the only uncommon vulpel trait available at the time of writing this guide.
NOTE: there may still be issues with duplicate traits, eg. when adding two lop herbs)
Glitching for seasonal traits
Got some seasonal traits you don't quite feel, but like you like randomness? Then this is for you. You can use glitches to get a random seasonal trait for your glitch MYO, by adding any seasonal trait item!
- First, you will need the glitch page which can be found under your username -> characters and then glitches!
- Choose the species Item. It will be the main species of your Glitch MYO slot.
- The subtype of the species is random, unless the MYO slot itself has one set. This is due to the roller needing to know the subtype in order to assign traits correctly.
- Add seasonal trait items you wish to use for the glitch.
- Add the glitch item.
- Create the Glitch MYO!
- The resulting MYO slot has a main species and will have one random seasonal trait per seasonal trait item added in step 3.
NOTE: there may still be issues with duplicate traits, eg. when adding two seasonal traits)
Submitting your design
This works the same as with all MYO slots! Your glitch slot should have the species/subtype and traits set, depending on your input items. When designing, you must follow these predefined values, but do not need to add on trait items for the traits already on the slot. You may of course add additional traits via items as normal.